Salta al contenido principal
Mr. Helland
  • Página Principal
  • Calendario
  • Más
Español
Deutsch English Español Français Tiếng Việt Русский العربية 简体中文
En este momento está usando el acceso para invitados
Acceder
Mr. Helland
Página Principal Calendario
Expandir todo Colapsar todo
  1. Robotics 2
  2. 1️⃣ Programming Robots
  3. 06: Rover Rescue I

06: Rover Rescue I

Requisitos de finalización
Hacer un envío
Cierre: viernes, 13 de febrero de 2026, 23:59

Target Icon Learning Target

  • Become familiar with the Rover Rescue playground
  • Complete robot tasks using code blocks

 


Backpack Icon Resources

Helpful documentation and tutorials:

    • Collecting Minerals in Rover Rescue
    • Detecting Obstacles and Hazards in Rover Rescue
    • Features of the VR Rover
    • Strategies for Rover Rescue

You can find additional examples by choosing "Open Examples" in the VR coding window:

 


  Code Hints

  • Drive until minerals are in view
  • Go to the minerals location and pick it up
  • Go to the base to drop off the minerals

 


Pencil Icon Instructions

Step 1: 

Use this link to access the school's Premium License for VEXcode VR:

https://vr.vex.com/?classcode=TYUDWN

You should see a gold VR icon in the top corner of the screen if you have enabled the extra features:

 

Step 2:

Click the "Select Playground" button.

 

Choose the Rover Rescue playground.

 

 

Step 3:

Collect 3 minerals and drop them off at the base.

 

Step 4:

To allow your rover to respond to other events during its travels, you can alter the way your code is structured. There are a couple ways to do this:

Loop-Based (Ladder Logic) Event-Based (Messaging)

 

Step 5:

Code your robot to do one or more of the following:

    • Collect additional minerals and drop them at the base
    • Neutralize enemies

 

Step 6:

Take a screenshot showing your code and the final statistic window. Click the "View Statistics" button to get this information.

For example:

 


Grading Grading

Your submission... Your grade...

Extended

  • Robot gains 100 experience
  • The enemies neutralized plus added to days survived
    is 3 or more
A+

Exceptional

  • Robot gains 70 experience
  • Robot survives 1.2 days
A

Good

  • Robot gains 50 experience
  • Robot survives 0.9 days
B

Reasonable

  • Robot gains 30 experience
  • Robot survives 0.6 days
C

Needs Improvement

  • Robot gains 20 experience
  • Robot survives 0.4 days
D

Minimal

  • Robot gains 10 experience
  • Robot survives 0.2 days
F

Insufficient

  • Completes none of the tasks described above
No Score
Scores may be rounded to the nearest whole number.

 

◄ 05: Parts Identification: Workcell I
07: Parts Identification: Workcell II ►
En este momento está usando el acceso para invitados (Acceder)
Descargar la app para dispositivos móviles
Desarrollado por Moodle