Passer au contenu principal
Mr. Helland
  • Accueil
  • Calendrier
  • Plus
Français
Deutsch English Español Français Tiếng Việt Русский العربية 简体中文
Vous êtes connecté anonymement
Connexion
Mr. Helland
Accueil Calendrier
Tout déplier Tout replier
  1. Robotics 2
  2. 1️⃣ Programming Robots
  3. 06: Rover Rescue I

06: Rover Rescue I

Conditions d’achèvement
Remettre un travail
À rendre : mercredi 11 février 2026, 23:59

Target Icon Learning Target

  • Become familiar with the Rover Rescue playground
  • Complete robot tasks using code blocks

 


Backpack Icon Resources

Helpful documentation and tutorials:

    • Collecting Minerals in Rover Rescue
    • Detecting Obstacles and Hazards in Rover Rescue
    • Features of the VR Rover
    • Strategies for Rover Rescue

You can find additional examples by choosing "Open Examples" in the VR coding window:

 


  Code Hints

  • Drive until minerals are in view
  • Go to the minerals location and pick it up
  • Go to the base to drop off the minerals

 


Pencil Icon Instructions

Step 1: 

Use this link to access the school's Premium License for VEXcode VR:

https://vr.vex.com/?classcode=TYUDWN

You should see a gold VR icon in the top corner of the screen if you have enabled the extra features:

 

Step 2:

Click the "Select Playground" button.

 

Choose the Rover Rescue playground.

 

 

Step 3:

Collect 3 minerals and drop them off at the base.

 

Step 4:

To allow your rover to respond to other events during its travels, you can alter the way your code is structured. There are a couple ways to do this:

Loop-Based (Ladder Logic) Event-Based (Messaging)

 

Step 5:

Code your robot to do one or more of the following:

    • Collect additional minerals and drop them at the base
    • Neutralize enemies

 

Step 6:

Take a screenshot showing your code and the final statistic window. Click the "View Statistics" button to get this information.

For example:

 


Grading Grading

Your submission... Your grade...

Extended

  • Robot gains 100 experience
  • The enemies neutralized plus added to days survived
    is 3 or more
A+

Exceptional

  • Robot gains 70 experience
  • Robot survives 1.2 days
A

Good

  • Robot gains 50 experience
  • Robot survives 0.9 days
B

Reasonable

  • Robot gains 30 experience
  • Robot survives 0.6 days
C

Needs Improvement

  • Robot gains 20 experience
  • Robot survives 0.4 days
D

Minimal

  • Robot gains 10 experience
  • Robot survives 0.2 days
F

Insufficient

  • Completes none of the tasks described above
No Score
Scores may be rounded to the nearest whole number.

 

◄ 05: Parts Identification: Workcell I
07: Parts Identification: Workcell II ►
Vous êtes connecté anonymement (Connexion)
Obtenir l’app mobile
Fourni par Moodle