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Mr. Helland
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  1. Game Prog
  2. 3️⃣ Platform Games
  3. 16: Platform Playhouse (Part 02)

16: Platform Playhouse (Part 02)

Abschlussbedingungen
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Fällig: Montag, 6. April 2026, 23:59

Target Icon Learning Target

  • Add an item that can be collected by the player
  • Store, update and display the number of items collected


Backpack Icon Resources

You can use these basic sprites if you want or need to focus your time on the more challenging aspects of making a game.
If you tend to finish your assignments early, I recommend finding assets that are more to your desired theme.
 Coin Sprite   Coin Sound 
Your browser does not support the audio element.

 


Pencil Icon Instructions

Step 1: 

Open your game from the prior assignment.
Save it with a new name (e.g. "platform playhouse 2").

This will serve as a backup and allow you to return to a working copy of your game if something goes wrong.

 

Step 2: 

Add a coin or other prize to your game. Then, add the events needed to make it collectible by your player.

Tutorial: https://wiki.gdevelop.io/gdevelop5/tutorials/platformer/part-5/

Save your game now!

 

Step 3: 

Add a variable and events to keep track of how many coins or prizes have been collected.

Tutorial: https://wiki.gdevelop.io/gdevelop5/tutorials/platformer/part-5/

Save your game now!

 

Step 4: 

Add a text object to display the number of collected coins or prizes. Then, add events to update the score whenever the player collects an item.

Tutorial: https://wiki.gdevelop.io/gdevelop5/tutorials/platformer/part-5/

Save your game now!

 

 

Step 5:

Show the teacher your completed work and receive a verification code to enter in Canvas during class.

 


Grading Grading

Your submission... Your grade...

Extended

  • All requirements for an A are met
  • Challenges are completed with good effort
  • Challenges show extended learning beyond the assignment
A+

Exceptional

  • Exceptional effort 
  • Two different custom collectibles are chosen or created
  • Custom sounds play when an object is collected
  • The animations and sounds are appropriately chosen
  • Many collectibles are available to the player
  • A clearly readable and visually interesting counter shows the number of objects collected of each type
  • There is a fade or other effect when an object is collected
A

Good

  • Good effort 
  • A custom collectible is chosen or created
  • A custom sound plays when an object is collected
  • The animation and sound are appropriately chosen
  • Many collectibles are available to the player
  • A clearly readable and visually interesting counter shows the number of objects collected
B

Reasonable

  • Reasonable effort 
  • Many collectibles are available to the player
  • A sound plays when an object is collected
  • The animation and sound are reasonably matched
  • A readable counter shows the number of objects collected
C

Needs Improvement

  • A few collectibles are available to the player
  • A sound plays when an object is collected
  • The animation and sound are reasonably matched
  • A counter shows the number of objects collected
D

Insufficient

  • Missing criteria above
  • Limited or no effort
F
Scores may be rounded to the nearest whole number.

 

◄ 15: Platform Playhouse (Part 01)
🕹 Catch the Cue Ball Gallery Submission ►
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