25EC: The Clawbot Caper
Completion requirements
Step 1:
Grading Criteria:
Make a submission
Due: Tuesday, June 9, 2026, 1:00 PM
Learning Target
- Code a robot to pick up and manipulate objects
Resources
Code V5 Website:
https://codev5.vex.com
Downloading Code to a Robot:
https://www.youtube.com/watch?v=uHnZ1Qj5QqM
Instructions
This is a group activity, but each person will be graded based on their participation in the one or more of these roles:
- strategist - determine what the robot should do
- programmer - write code to meet the strategist's requirements
- robot tester - test the robot code on the maze
- facilitator - ensure everyone has a role and document progress
For this assignment, do NOT drive with the joystick. You will need to control the robot using code.
Step 1:
-
- Open your prior Clawbot project
- Rename it to Clawbot Caper- Team X.
- Ensure the name has been changed before continuing
- Save the project
Step 2:
Choose 1 to 3 of these locations in the maze where you will place the payload objects. The more objects you place and successfully move, the more extra credit you can earn.

Step 3:
Your robot must:
-
- Start in the blue square
- Complete all pickups with no human interaction
- Pickup and move payload objects to any blue or orange square
- Keep payloads close to upright to avoid damage
- Set down payload objects without damage completely within the chosen square
Notes:
-
- You do not need to deliver to the same square every time.
- A payload object that tips by more than 45 degrees is considered damaged
- Payloads cannot be delivered across a line
Grading Criteria:
Your personal score will be determined using your personal Teamwork and the groups achievement Level as shown below.
| Teamwork | Result | Grade |
|
|
A+++ |
|
|
A++ |
|
|
A+ |